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PROJECT 02Active development

Fball.vn

Turn a scattered match plan into a repeatable rhythm for the whole team.

Fball connects club operations — schedules, attendance, lineups, members, permissions and the team fund — with live public discovery for finding teams, arranging matches and browsing venues.

Fball.vn — Club OS for grassroots football

Fball.vn

Turn a scattered match plan into a repeatable rhythm for the whole team.

Fball connects club operations — schedules, attendance, lineups, members, permissions and the team fund — with live public discovery for finding teams, arranging matches and browsing venues.

Context

  • Before a match, a captain needs three answers: when are we playing, who is coming and how will the squad be split. Those answers often live across long chat threads and hand-built lists.
  • Fball gives each club its own workspace, making recurring coordination visible while preserving the flexibility of grassroots football.
  • Public surfaces for finding teams, arranging matches and browsing venues are live; provider-cost modules such as AI, media and messaging remain gated by configuration or feature flags.

Key decisions

  • Make attendance shared state, not another chat message.
  • Build the match-day loop before expanding the platform.
  • Keep captain controls distinct from the member experience and require confirmation for automation.

Current outcomes

  • A public product connecting grassroots club operations with match discovery in Vietnam.
  • A core loop covering schedules, attendance, lineups, membership, permissions and the team ledger.
  • Finding teams, arranging matches and browsing venues are live; AI, media and messaging remain behind configuration or feature flags.

The challenge is not adding screens. It is keeping teams, permissions and state correct as a match-day tool grows into finance, discovery and automation.

Open Fball.vn